Social Media: The Big Picture 
AmberMac.com
    - 2002 Friendster
- 2004 Facebook (1 billion)
- 2006 Twitter (100 million)
The big players
    - FourSquare : location based from sharing to suggesting locations
- Pinterest : sharing photos (mainly female subscribers)
- Thumblr : (50milj) short bloggers
- LinkedIn
- Twitter
- Google+ : hangout with multi people video chat
- Facebook
- YouTube
Engagement 
    - Friending
- Following
- Tweeting
- Retweeting
- Pinning
- Klout : a popular tool that measures a person's online influence (http://klout.com/how-it-works)
Authenticity
    - As human and real as possible.
- eg. Blendtec (williteblend.com) ROI -> 500% increase in sales
Bravery
    - Doing bold things to stand out in the crowd.
- eg. SitorSquat by charmin (market toilet paper brand by giving users an application that finds clean toilets)
Consistency
    - Going out on a regular basis. Never leave long gaps.
- Map out on calandar and measure success.
- eg. OldSpice ROI -> 100milion views and 107% increase in sales
ROE : Return on engagement
Your Social Story
Digital Reputation Management
    - eg. Dave Carroll -> 10% share drop, 180 milion dollar loss
- Pay attention to what people are saying about you in the social circles. 
Social Responsibility
    - eg. Chipotle sustainable farms
Discover your story
    - Brandtelling uses a series of brand stories to make your brand relevant to your target market or audience.
- These can be stories about the company, its products and innovations or its people. - Arthur Germain
Re-write your story 
    - History section of website
- Add humor
- Add personal stuff
Tell you story	
Facebook
An average user has around 150-170 friends.
Focus on filling the blank box
	content matters
	asking questions to your community
Increase distribution with photos and videos.
	always add multimedia to your text
	50% in shareability
Get inside Insights
	measure and market
	allows you to craft the messages for them
Twitter
	Identify influencers
	Share content
	Build lists to listen (listen to your market related topics)
	Make a human tweet (show people behind your company)
	Leverage mobile 
	Customize background (you can add links)
	Use hashtags (to allow them to find your content more easy)
 
	Have conversations!
	eg. use twitter as a customer service
	eg. sign off with name of employee
YouTube
	Keep it short (60 seconds or less)
	Customize your channel
	Commit to a schedule
	Brand your videos
	Measure traffic
	Use playlists
	Use tags
	Try tips for your followers
LinkedIn
	Complete your profile
	Respond to adds
	Create SEO-friendly summary (keywords)
	Use apps (linkedin cardmunch)
	Add a profile video (slideshare app)
Pinterest
	Create your photo story
	Leverage themes
	Use hashtags
	Add pin-it button
	Build community (re-pin)
Google+
	Hangouts and hangout on air
	Build community for better SEO rankings
	Post daily (use photos/videos)
	Complete your tagline and add links
	Enjoy the conversation (unlike facebook)
Digital Plan
Create Privacy Policy
    - http://policytool.net
- Set guidelines for interaction
- Internal vs external guidelines
- Manage (not control) the conversation
- When removing link, put a pointer to social policy rules.
Choosing tools (3-4)
Create a calendar
	Content and timeframe over 6 months
	When is best time to post?
Determine metrics of success
	Quality not quantity
Share your plan with other employees
Pivot when necessary, be ready to change the social media location
Creating Content
    - Remember the story
- Include a call-to-action, always get people to do something
- Nurture your community, getting to know your people
- Study your stats
- Watch your competition, esp. their successes.
Top Trends
Gamification: turning simple things into fun games with virtual rewards.
eg. http://emailga.me : The email game (smiley gets happier when handling your messages) - inbox zero
 
Smart Technology
eg. Smart transparent window	
 
Facial Recognition
eg. SceneTap : view who is at what venue throught the security camera at door of bar.
 
Location Based Services
eg. FourSquare : 70% male users because of privacy
 
Mobile
Not only phones but also the touchpads and tablets
Shorter and more simple content